Stake-Holders, Data, and User Research
Get insights to better define the problem.
Clear View of The Problem, The Goal, and The User
Understand the user and redefine the problem.
Workshops and Creations
Find solutions to the problem with the insights.
Paper Prototype, Wireframe, and Hi-Fi Prototype
Build and test ideas. Make mistakes quickly to succeed faster.
Usability Tests and Debrief
Does the solution answer the problem?